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“I was surprised by how well they took to Harmony and Storyboard Pro,” recalls Chartrand. Artists at D’ART Shtajio working on “The Doll.” They were largely trained and mentored in Harmony by Toon Boom director of customer success Marie-Ève Chartrand over a two-week period in their offices.
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In total, eight artists worked on the project including four key animators, three secondary animators, and one animation director. It explores how far he goes to – literally – bring his vision to life. The anime is themed around freedom and expression, following an artist who recently lost his job and purpose.
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The Doll was written by Isom and produced by D’ART Shtajio’s team in Toon Boom Storyboard Pro and Harmony. For The Doll, Toon Boom partnered with D’ART Shtajio for training, production assistance, and the creation of special custom scripts that would allow Harmony to digitally replicate the Japanese process. In order to meet the needs of Japanese studios, Western digital 2d animation solutions must emulate and empower this unique paper and pencil pipeline instead of trying to erase it. “I didn’t know if that would work digitally, but we have recreated the process in Harmony.” “Japanese animators have a system for passing the papers around the room and getting everything checked by the right person before moving to the next phase,” says Thurlow. The founders of the studio D’ART Shtajio are Toon Boom converts after using it on the production of “The Doll.” D’ART Shtajio needed an affordable digital solution that could reflect the quality of the paper and pencil work they were doing, while respecting the Japanese process – and culture – they did it in.
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They both knew Toon Boom Harmony as the industry-standard 2d animation software in North America and were well aware that OLM in Japan used it for Pokémon, but they wanted to see its benefits for themselves. “In five to ten years, everybody will be digital.” “The future is digital in Japan there’s no avoiding the situation,” says Thurlow. Sensing a change in the industry, the pair began looking into the digital animation software that others in Japan were using. He and his right-hand man, animation director Henry Thurlow, both use the traditional Japanese process to create anime. I'll take a look on YouTube tomorrow and see if I can find anything that might be a good intro to it.D’ART Shtajio was founded in 2016 by Isom, an American background artist who moved to Japan 12 years ago. That may have changed over the last few years-I know Harmony has tutorial videos available and I suspect that there's now some decent YouTube content. I don't know if I'd want to pay for Harmony if I wasn't going to try to really use the node system-it is expensive software if you're only using it for hand-drawn rather than rigged stuff.Īt least when I started, there were not a ton of online resources that show how animation studios really approach things. The drawing tools are relatively intuitive, but the node view and how you can build rigs in it is a lot to pick up. I found it pretty overwhelming when I got my first job, so just a head's up that it could be discouraging for a while. You can make great animation with any software as long as you put the work in, so don't worry about that! Harmony could potentially speed up your animation process depending on how you learn to use it, but it is a real beast to get a handle on because it is capable of so much.